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sengoku:saves

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sengoku:saves [2026-11-03 22:32] – created - external edit 127.0.0.1sengoku:saves [2026-11-06 14:51] (current) – external edit 127.0.0.1
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 ===== Desktop edition ===== ===== Desktop edition =====
  
-Campaign (8), then Save, keeps up to five campaigns in slots. When you save over a slot, its old save is kept as a ''.bak'' file. The game asks you to save before quitting, loading or starting a new game. The desktop edition does not save by itself.+**9 Other > Save** keeps up to five campaigns in slots. When you save over a slot, its old save is kept as a ''.bak'' file. The game asks you to save before quitting, loading or starting a new game. 
 + 
 +The game also saves itself at the end of every month, in ''autosave.sav'' (the one before is kept as ''autosave.sav.bak''), and **Continue** on the title screen picks up from there. The autosave is removed when the campaign is won or lost.
  
 Saves are kept in ''%LOCALAPPDATA%\Sengoku - Road to Unification\saves'' on Windows and ''~/.config/Sengoku - Road to Unification/saves/'' on Linux. They are left alone when you upgrade or uninstall. Save files end in ''.sav''. Saves are kept in ''%LOCALAPPDATA%\Sengoku - Road to Unification\saves'' on Windows and ''~/.config/Sengoku - Road to Unification/saves/'' on Linux. They are left alone when you upgrade or uninstall. Save files end in ''.sav''.
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 Multi-player games are kept on the server, not in your browser: see [[sengoku:online|Multi-player games]]. Multi-player games are kept on the server, not in your browser: see [[sengoku:online|Multi-player games]].
 +
 +===== Export and Import =====
 +
 +Both editions can keep a campaign in a file of its own:
 +  * **Export to a file** (6 in the Save list, Other > Save) saves the campaign to a file, named like ''sengoku-oda-1560-04.sav''. In the browser it is downloaded; on the desktop you choose where it goes. Exporting does not count as saving to a slot.
 +  * **Import from a file** (6 in the Load list, Other > Load or Load campaign on the title screen) opens a save file and plays it. If you have unsaved changes, the game asks first.
 +
 +The file is the same in both editions, so this is how a campaign moves between the browser and the desktop. In the browser, Export is also the way to keep a copy that survives clearing the browser's data. Slot saves and ''.bak'' files can be imported too.
  
 ===== Old saves ===== ===== Old saves =====
  
-Both editions write save format 3, which can hold several human clans for multi-player games. Saves in the earlier formats 1 and 2 still open, and are updated when the game next saves. Desktop builds from before 1.1.0 cannot open format 3 saves.+Both editions write save format 7 (1.6.0), which holds the human clans with their seats, each province with its officers (each with his own number) and ronin, delegated and newly conquered provinces and any ronin found, the relations between clans, the market prices, the battles won and lost, each clan's debt, the offers waiting with their envoys, the marriages, the diplomatic events, the battles fought, the rulers and the **chronicle**, so a loaded campaign keeps its history. Saves in the earlier formats 1 to 6 still open (relations then start at 50 and the prices at their usual; formats 1 to 4 with each province's governor leading all its men), and are updated when the game next saves. Older versions of the game cannot open format 7 saves.
  
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